Skull Lantern
- Size
- Tiny
- Type
- Undead
- Challenge Rating
- 1/4
- Source
- Creature Codex
- Alignment
- Unaligned
- Armor Class
- 13
- Speeds
- 0, fly 30
- Walking Speed
- 0
- Flying Speed
- 30
- Strength Score
- 1
- Dexterity Score
- 16
- Constitution Score
- 12
- Intelligence Score
- 3
- Wisdom Score
- 6
- Charisma Score
- 5
- Saving Throws
- Dexterity
- Languages Ref
- -
- Hit Points
- 14
- Condition Immunities
- Charmed, Exhaustion 1, Frightened, Paralyzed, Poisoned, Prone, Unconscious
- Resistances
- Immune to Poison Damage
Tiny undead, unaligned
Armor Class 13
Hit Points 14 (4d4+4)
Speed 0 ft., fly 30 ft. (hover)
- STR
- 1 (−5)
- DEX
- 16 (+3)
- CON
- 12 (+1)
- INT
- 3 (−4)
- WIS
- 6 (−2)
- CHA
- 5 (−3)
Saving Throws Dex +5
Damage Immunities poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned, prone, unconscious
Senses passive Perception 8
Languages -
Challenge 1/4 (50 XP)
Flare. When immersed in magical darkness, a skull lantern emits a brilliant flash of light powerful enough to dispel magical darkness in a 30-foot-radius sphere centered on itself, illuminating the area with bright light for 1d4 rounds. Afterwards, the light winks out and the skull falls to the ground, inert. In one week, the skull lantern has a 50% chance of becoming active again, though failure to do so means it will never reanimate.
Illumination. The skull lantern sheds bright light in a 20-foot-radius and dim light for an additional 20 feet.
Undead Fortitude. If damage reduces the skull to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the skull drops to 1 hp instead.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Fire Beam (Recharge 6). The skull lantern opens its mouth, releasing a searing beam of light in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.
Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.