Spy (Black Flag)
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 1
- Source
- Black Flag SRD
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 10
- Dexterity Score
- 20
- Constitution Score
- 10
- Intelligence Score
- 12
- Wisdom Score
- 14
- Charisma Score
- 16
- Languages Ref
- any two languages
- Hit Points
- 40
Medium humanoid (Any Lineage)
Armor Class 13
Hit Points 40
Speed 30 ft.
- STR
- 10 (+0)
- DEX
- 20 (+5)
- CON
- 10 (+0)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 16 (+3)
Senses -
Languages any two languages
Challenge 1 (200 XP)
Actions
Multiattack. The spy makes two Shortsword or Hand Crossbow attacks.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 6 (1d6+3) piercing damage.
Bonus Actions
Cunning Action. The spy takes the Dash, Disengage, or Hide action.
Feint (Recharge 4-6). The spy makes a feint at one creature within 5 feet of it, pretending to go in for an attack in one direction only to change it up at the last moment. The target must succeed on a DC 13 WIS save or the spy has advantage on the next attack roll it makes against the target.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.