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Star Drake (Tome of Beasts 2023)

Size
Large
Type
Dragon
Challenge Rating
15
Source
Tome of Beasts 2023
Alignment
Neutral
Armor Class
19
Speeds
100, fly 40
Walking Speed
100
Flying Speed
40
Strength Score
20
Dexterity Score
17
Constitution Score
21
Intelligence Score
16
Wisdom Score
24
Charisma Score
20
Saving Throws
Dexterity, Constitution, Wisdom, Charisma
Skill Proficiencies
Arcana, History, Insight, Perception, Religion
Vision
True Sight (120ft)
Languages Ref
Abyssal, Celestial, Common, Draconic, Infernal, Primordial
Hit Points
189
Condition Immunities
Blinded, Charmed, Frightened, Paralyzed
Resistances
Immune to Cold Damage, Immune to Fire Damage, Immune to Non-Magical Damage
Languages
Abyssal, Celestial, Aethyrian Common, Draconic, Infernal, Primordial

Large dragon, Neutral


Armor Class 19 (natural armor)

Hit Points 189 (18d10 + 90)

Speed 100 ft., fly 40 ft.


STR
20 (+5)
DEX
17 (+3)
CON
21 (+5)
INT
16 (+3)
WIS
24 (+7)
CHA
20 (+5)

Saving Throws Dex +8, Con +10, Wis +12, Cha +10

Skills Arcana +8, History +8, Insight +12, Perception +12, Religion +8

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities blinded, charmed, frightened, paralyzed

Senses truesight 120 ft., passive Perception 22

Languages Abyssal, Celestial, Common, Draconic, Infernal, Primordial

Challenge 15 (13,000 XP)

Magic Resistance. The drake has advantage on saving throws against spells and other magical effects.

Nimbus of Swirling Stars. At the start of each of the drake's turns, each creature within 10 feet of it and that can see it must succeed on a DC 18 Constitution saving throw or be incapacitated until the end of its next turn.

Planar Weapons. The drake's weapon attacks are magical. When it hits with any weapon, the weapon deals an extra 4d8 force damage (included in the attack).

Actions

Multiattack. The drake makes one Bite attack and two Claw attacks, or it makes four Searing Star attacks. If two Searing Star attacks hit one creature, that creature must succeed on a DC 18 Constitution saving throw or be blinded until the end of its next turn.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 18 (4d8) force damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 18 (4d8) force damage.

Searing Star. Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 14 (2d6 + 7) radiant damage plus 9 (2d8) force damage.

Planar Traveler. The star drake can transport itself to a different plane of existence. This works like the plane shift spell, except the drake can affect only itself and can't use this action to banish an unwilling creature to another plane.

Plane-Altered Breath (Recharge 5-6). The drake exhales raw magic in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 55 (10d10) force damage on a failed save, or half as much damage on a successful one.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.