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Steam Mephit

Size
Small
Type
Elemental
Challenge Rating
1/4
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
10
Speeds
30, fly 30
Walking Speed
30
Flying Speed
30
Strength Score
6
Dexterity Score
10
Constitution Score
10
Intelligence Score
8
Wisdom Score
10
Charisma Score
10
Vision
Darkvision (60ft)
Languages Ref
Aquan, Ignan
Hit Points
21
Condition Immunities
Poisoned
Resistances
Immune to Fire Damage, Immune to Poison Damage
Languages
Aquan, Ignan

Small elemental


Armor Class 10

Hit Points 21 (6d6)

Speed 30 ft., fly 30 ft.


STR
6 (−2)
DEX
10 (+0)
CON
10 (+0)
INT
8 (−1)
WIS
10 (+0)
CHA
10 (+0)

Damage Immunities fire, poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 10

Languages Aquan, Ignan

Challenge 1/4 (50 XP)

Death Burst. When the mephit dies, it explodes into steam. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) fire damage on a failed save.

Elemental Nature. A mephit doesnt require air, sustenance, or sleep.

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.

Blurred Form (1/Day, Bloodied Only). The mephit uses magical illusion to blur its form. For 1 minute attacks against the mephit are made with disadvantage.

Steam Breath (1/Day). The mephit exhales a 15-foot cone of steam. Each creature in the area makes a DC 10 Constitution saving throw taking 4 (1d8) fire damage on a failed save or half damage on a success.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.