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Stirge (Monstrous Menagerie)

Size
Tiny
Type
Beast
Challenge Rating
1/8
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
13
Speeds
10, fly 40
Walking Speed
10
Flying Speed
40
Strength Score
4
Dexterity Score
16
Constitution Score
10
Intelligence Score
2
Wisdom Score
8
Charisma Score
4
Vision
Darkvision (60ft)
Languages Ref
—
Hit Points
2

Tiny beast


Armor Class 13

Hit Points 2 (1d4)

Speed 10 ft., fly 40 ft.


STR
4 (−3)
DEX
16 (+3)
CON
10 (+0)
INT
2 (−4)
WIS
8 (−1)
CHA
4 (−3)

Senses darkvision 60 ft., passive Perception 9

Languages —

Challenge 1/8 (25 XP)

Actions

Proboscis. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage and the stirge attaches to the target. A creature can use an action to detach it and it can detach itself as a bonus action.

Blood Drain. The stirge drains blood from the creature it is attached to. The creature loses 4 (1d8) hit points. After the stirge has drained 8 hit points it detaches itself and can't use Blood Drain again until it finishes a rest.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.