Stirge (Monstrous Menagerie)
- Size
- Tiny
- Type
- Beast
- Challenge Rating
- 1/8
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 13
- Speeds
- 10, fly 40
- Walking Speed
- 10
- Flying Speed
- 40
- Strength Score
- 4
- Dexterity Score
- 16
- Constitution Score
- 10
- Intelligence Score
- 2
- Wisdom Score
- 8
- Charisma Score
- 4
- Vision
- Darkvision (60ft)
- Languages Ref
- —
- Hit Points
- 2
Tiny beast
Armor Class 13
Hit Points 2 (1d4)
Speed 10 ft., fly 40 ft.
- STR
- 4 (−3)
- DEX
- 16 (+3)
- CON
- 10 (+0)
- INT
- 2 (−4)
- WIS
- 8 (−1)
- CHA
- 4 (−3)
Senses darkvision 60 ft., passive Perception 9
Languages —
Challenge 1/8 (25 XP)
Actions
Proboscis. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage and the stirge attaches to the target. A creature can use an action to detach it and it can detach itself as a bonus action.
Blood Drain. The stirge drains blood from the creature it is attached to. The creature loses 4 (1d8) hit points. After the stirge has drained 8 hit points it detaches itself and can't use Blood Drain again until it finishes a rest.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.