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Strider

Size
Medium
Type
Humanoid
Challenge Rating
5
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
16
Speeds
30
Walking Speed
30
Strength Score
12
Dexterity Score
18
Constitution Score
16
Intelligence Score
12
Wisdom Score
18
Charisma Score
12
Saving Throws
Dexterity, Wisdom
Skill Proficiencies
Nature, Perception, Stealth, Survival
Languages Ref
any two
Hit Points
90

Medium humanoid


Armor Class 16

Hit Points 90 (12d8+36)

Speed 30 ft.


STR
12 (+1)
DEX
18 (+4)
CON
16 (+3)
INT
12 (+1)
WIS
18 (+4)
CHA
12 (+1)

Saving Throws Dex +7, Wis +7

Skills Nature +4, Perception +7, Stealth +7, Survival +7

Senses passive Perception 20

Languages any two

Challenge 5 (1,800 XP)

Keen Hearing and Sight. The strider has advantage on Perception checks that rely on hearing or sight.

Trackless Travel. The strider can't be tracked by nonmagical means.

Trained Accuracy. The striders weapon attacks deal an extra 7 (2d6) damage (included below).

Actions

Multiattack. The strider attacks twice.

Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) piercing damage.

Shortbow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 14 (3d6 + 4) piercing damage.

Bonus Actions

Aimed Strike. The strider gains advantage on their next attack made before the end of their turn.

Skirmish Step. The strider moves up to half their Speed without provoking opportunity attacks.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.