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Stuhac (Tome of Beasts 2023)

Size
Medium
Type
Fiend
Challenge Rating
13
Source
Tome of Beasts 2023
Alignment
Neutral-Evil
Armor Class
18
Speeds
40
Walking Speed
40
Strength Score
22
Dexterity Score
18
Constitution Score
20
Intelligence Score
12
Wisdom Score
16
Charisma Score
15
Saving Throws
Strength, Dexterity, Constitution, Charisma
Skill Proficiencies
Deception
Vision
Darkvision (60ft)
Languages Ref
Abyssal, Common, Infernal, telepathy 120 ft.
Hit Points
209
Condition Immunities
Poisoned
Resistances
Resistant to Acid Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Non-Magical Damage, Immune to Cold Damage, Immune to Poison Damage
Languages
Abyssal, Aethyrian Common, Infernal, Telepathy (120ft)

Medium fiend, Neutral Evil


Armor Class 18 (natural armor)

Hit Points 209 (22d8 + 110)

Speed 40 ft.


STR
22 (+6)
DEX
18 (+4)
CON
20 (+5)
INT
12 (+1)
WIS
16 (+3)
CHA
15 (+2)

Saving Throws Str +11, Dex +9, Con +10, Cha +7

Skills Deception +12

Damage Vulnerabilities False

Damage Resistances acid, fire, lightning; bludgeoning and piercing from nonmagical attacks

Damage Immunities cold, poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 13

Languages Abyssal, Common, Infernal, telepathy 120 ft.

Challenge 13 (10,000 XP)

Mountain Walk. The stuhac can move across and climb rocky surfaces without needing to make an ability check. Additionally, difficult terrain composed of rocks or rocky debris doesn't cost it extra movement.

Standing Leap. The stuhac's long jump is up to 30 feet and tis high jump is up to 15 feet, with or without a running start.

Actions

Multiattack. The stuhac can use Hobble. It then makes one Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) piercing damage.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 28 (5d8 + 6) slashing damage.

Hobble. The stuhac telekinetically tears the tendons and ligaments of one creature it can see within 60 feet of it. The target must succeed on a DC 18 Constitution saving throw or take 13 (3d8) force damage and its speed is reduced by 10 feet. The stuhac can't reduce a creature's speed below 0 feet with this action. This reduction lasts until the creature finishes a long rest or until removed by the greater restoration spell or similar magic.

Illusory Appearance. The stuhac covers itself and anything it is wearing or carrying with a magical illusion that makes it look like another creature of its general size and Humanoid shape. The illusion ends if the stuhac takes a bonus action to end it or if the stuhac dies.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.