Swarm of Bats
- Size
- Medium
- Type
- Beast
- Challenge Rating
- 1/4
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 12
- Speeds
- 5, fly 30
- Walking Speed
- 5
- Flying Speed
- 30
- Strength Score
- 4
- Dexterity Score
- 14
- Constitution Score
- 10
- Intelligence Score
- 2
- Wisdom Score
- 12
- Charisma Score
- 4
- Vision
- Blindsight (60ft)
- Languages Ref
- —
- Hit Points
- 18
- Condition Immunities
- Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned, Unconscious
- Resistances
- Resistant to Bludgeoning Damage, Resistant to Piercing Damage, Resistant to Slashing Damage
Medium beast
Armor Class 12
Hit Points 18 (4d8)
Speed 5 ft., fly 30 ft.
- STR
- 4 (−3)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 2 (−4)
- WIS
- 12 (+1)
- CHA
- 4 (−3)
Damage Resistances bludgeoning, piercing, slashing
Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned, unconscious
Senses blindsight 60 ft., passive Perception 11
Languages —
Challenge 1/4 (50 XP)
Echolocation. The swarm can't use blindsight while deafened.
Keen Hearing. The swarm has advantage on Perception checks that rely on hearing.
Swarm. The swarm can occupy another creatures space and move through any opening large enough for a Tiny creature. It can't gain hit points or temporary hit points.
Actions
Bites. Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage or 3 (1d6) piercing damage if the swarm is bloodied.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.