Thug (Black Flag)
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 1/2
- Source
- Black Flag SRD
- Armor Class
- 11
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 14
- Dexterity Score
- 10
- Constitution Score
- 14
- Intelligence Score
- 10
- Wisdom Score
- 10
- Charisma Score
- 10
- Languages Ref
- any one language (usually Common)
- Hit Points
- 25
Medium humanoid (Any Lineage)
Armor Class 11 (leather armor)
Hit Points 25
Speed 30 ft.
- STR
- 14 (+2)
- DEX
- 10 (+0)
- CON
- 14 (+2)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 10 (+0)
Senses -
Languages any one language (usually Common)
Challenge 1/2 (100 XP)
Brutal. A melee weapon deals one extra die of its damage when the thug hits with it (included in the attack).
Pack Tactics. The thug has advantage on attack rolls against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Bonus Actions
Sucker Punch. The thug employs unscrupulous tactics to hit its opponent in a vulnerable spot. One creature the thug can see within 5 feet of it must make a DC 12 DEX save. On a failure, the target takes 2 (1d4) bludgeoning damage.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.