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Tosculi Jeweled Drone

Size
Small
Type
Humanoid
Challenge Rating
4
Source
Creature Codex
Alignment
Lawful-Evil
Armor Class
15
Speeds
30, fly 60
Walking Speed
30
Flying Speed
60
Strength Score
10
Dexterity Score
18
Constitution Score
18
Intelligence Score
14
Wisdom Score
14
Charisma Score
17
Skill Proficiencies
Deception, Insight, Persuasion
Vision
Darkvision (60ft)
Languages Ref
Common, Infernal, Tosculi
Hit Points
90
Condition Immunities
Charmed, Frightened
Languages
Aethyrian Common, Infernal

Small humanoid (tosculi), lawful evil


Armor Class 15 (natural armor)

Hit Points 90 (12d6+48)

Speed 30 ft., fly 60 ft.


STR
10 (+0)
DEX
18 (+4)
CON
18 (+4)
INT
14 (+2)
WIS
14 (+2)
CHA
17 (+3)

Skills Deception +5, Insight +4, Persuasion +5

Condition Immunities charmed, frightened

Senses darkvision 60 ft., passive Perception 12

Languages Common, Infernal, Tosculi

Challenge 4 (1,100 XP)

Pheromones. The jeweled drone emits a sweet scent that empowers other tosculi within 15 feet of the drone. A tosculi that starts its turn within the area can add a d6 to one attack roll or saving throw it makes before the start of its next turn, provided it can smell the scent. A tosculi can benefit from only one Pheromones die at a time. This effect ends if the jeweled drone dies.

Scintillating Carapace. While in bright light, the jeweled drone's carapace shines and glitters. When a non-tosculi creature that can see the drone starts its turn within 30 feet of the drone, the drone can force the creature to make a DC 12 Wisdom saving throw if the drone isn't incapacitated. On a failure, the creature is blinded until the start of its next turn.

Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If it does so, it can't see the drone until the start of its next turn, when it can avert its eyes again. If it looks at the drone in the meantime, it must immediately make the save.

Actions

Multiattack. The jeweled drone makes three attacks: two with its claws and one with its scimitar.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 10 (3d6) poison damage. If the poison damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned in this way.

Reactions

Protect the Queen. When a creature makes an attack against a tosculi hive queen, the jeweled drone grants a +2 bonus to the queen's AC if the drone is within 5 feet of the queen.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.