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Two-Headed Eagle

Size
Huge
Type
Monstrosity
Challenge Rating
7
Source
Creature Codex
Alignment
Unaligned
Armor Class
15
Speeds
20, fly 100
Walking Speed
20
Flying Speed
100
Strength Score
20
Dexterity Score
21
Constitution Score
16
Intelligence Score
6
Wisdom Score
12
Charisma Score
14
Skill Proficiencies
Acrobatics, Athletics, Perception
Vision
True Sight (120ft)
Languages Ref
understands Common but can't speak
Hit Points
142
Condition Immunities
Charmed

Huge monstrosity, unaligned


Armor Class 15

Hit Points 142 (15d12+45)

Speed 20 ft., fly 100 ft.


STR
20 (+5)
DEX
21 (+5)
CON
16 (+3)
INT
6 (−2)
WIS
12 (+1)
CHA
14 (+2)

Skills Acrobatics +8, Athletics +8, Perception +4

Condition Immunities charmed

Senses truesight 120 ft., passive Perception 14

Languages understands Common but can't speak

Challenge 7 (2,900 XP)

Flyby. The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Two-Headed. The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful. While the two-headed eagle sleeps, at least one of its heads is awake.

Actions

Multiattack. The two-headed eagle makes two bite attacks and one talons attack.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Talons. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.