Tyrannosaurus Rex (Black Flag)
- Size
- Huge
- Type
- Beast
- Challenge Rating
- 8
- Source
- Black Flag SRD
- Armor Class
- 13
- Speeds
- 50
- Walking Speed
- 50
- Strength Score
- 26
- Dexterity Score
- 10
- Constitution Score
- 18
- Intelligence Score
- 2
- Wisdom Score
- 12
- Charisma Score
- 8
- Languages Ref
- -
- Hit Points
- 184
Huge beast
Armor Class 13 (natural armor)
Hit Points 184
Speed 50 ft.
- STR
- 26 (+8)
- DEX
- 10 (+0)
- CON
- 18 (+4)
- INT
- 2 (−4)
- WIS
- 12 (+1)
- CHA
- 8 (−1)
Senses -
Languages -
Challenge 8 (3,900 XP)
Hardy. Any critical hit against the dinosaur becomes a normal hit.
Actions
Multiattack. The tyrannosaurus makes one Bite attack and one Tail attack. It can't make both attacks against the same target.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 31 (4d12+5) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the tyrannosaurus can't Bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 23 (4d8+5) bludgeoning damage.
Bonus Actions
Rending Shake. While grappling a creature, the tyrannosaurus shakes its head, tearing at the creature. The grappled creature must succeed on a DC 16 STR save or take 6 (1d12) slashing damage and be thrown up to 20 feet in a random direction and knocked prone. If the thrown target strikes a solid surface, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 16 DEX save or take the same damage and be knocked prone.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.