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Valkyrie

Size
Medium
Type
Celestial
Challenge Rating
11
Source
Tome of Beasts
Alignment
Neutral
Armor Class
16
Speeds
30, fly 30
Walking Speed
30
Flying Speed
30
Strength Score
18
Dexterity Score
18
Constitution Score
16
Intelligence Score
12
Wisdom Score
19
Charisma Score
18
Saving Throws
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma
Skill Proficiencies
Perception
Vision
True Sight (60ft))
Languages Ref
Common, Dwarvish, Giant, and see Gift of Tongues
Hit Points
112
Condition Immunities
Frightened
Resistances
Resistant to Acid Damage, Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Thunder Damage, Immune to Non-Magical Damage
Languages
Aethyrian Common, Dwarvish, Giant

Medium celestial, neutral


Armor Class 16 (chain mail) or 18 (chain mail with shield)

Hit Points 112 (15d8+45)

Speed 30 ft., fly 30 ft.


STR
18 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
12 (+1)
WIS
19 (+4)
CHA
18 (+4)

Saving Throws Str +12, Dex +12, Con +11, Int +5, Wis +8, Cha +12

Skills Perception +8

Damage Resistances acid, cold, fire, lightning, thunder

Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities frightened

Senses truesight 60 ft., passive Perception 18

Languages Common, Dwarvish, Giant, and see Gift of Tongues

Challenge 11 (7,200 XP)

Asgardian Weapons. The valkyrie's weapon attacks are magical. When she hits with any weapon, it does an extra 11 (2d10) radiant damage (included in attacks listed below).

Cloak of Doom. Any living creature that starts its turn within 60 feet of a valkyrie senses her unsettling presence and must succeed on a DC 16 Charisma saving throw or be frightened for 1d4 rounds. Those who succeed are immune to the effect for 24 hours. The valkyrie can suppress this aura at will.

Gift of Tongues. Valkyries become fluent in any language they hear spoken for at least 1 minute, and they retain this knowledge forever.

Innate Spellcasting. the valkyrie's innate spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She can innately cast the following spells, requiring no material components:

at will: bane, bless, invisibility, sacred flame, spare the dying, speak with animals, thaumaturgy

5/day each: gentle repose, healing word, warding bond

3/day each: beacon of hope, mass healing word, revivify

1/day each: commune, death ward, freedom of movement, geas

Actions

Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage or 9 (1d10 + 4) slashing damage if used with two hands, plus 11 (2d10) radiant damage.

Spear. Melee or Ranged Weapon Attack: +8 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage or 8 (1d8 + 4) piercing damage if used with two hands to make a melee attack, plus 11 (2d10) radiant damage.

Legendary Actions

A valkyrie can take 3 legendary actions, choosing from the options below. Only one option can be used at a time and only at the end of another creature's turn. A valkyrie regains spent legendary actions at the start of her turn.

Cast a Cantrip. The valkyrie casts one spell from her at-will list.

Spear or Longsword Attack. The valkyrie makes one longsword or spear attack.

Harvest the Fallen (Costs 2 Actions). A valkyrie can take the soul of a newly dead body and bind it into a weapon or shield. Only one soul can be bound to any object. Individuals whose souls are bound can't be raised by any means short of a wish or comparable magic. A valkyrie can likewise release any soul that has been bound by another valkyrie, or transfer a bound soul from one object to another. Once bound, the soul grants the item a +1 bonus for every 4 character levels of the soul (maximum of +3), and this replaces any other magic on the item. At the DM's discretion, part of this bonus can become an appropriate special quality (a fire giant's soul might create a flaming weapon, for example).

Description

These warrior women, armed with cruel-looking swords, sit astride massive winged wolves. Each of them is as beautiful, graceful, and fierce as a well-honed war ax.
Choosers of the Slain. Valkyries are sent by Odin to decide the course of battles and harvest the souls of brave fallen warriors. Riding savage winged wolves (winter wolves with a fly speed of 80 feet), they visit battlefields to do their master’s will, surrounded by crows and ravens. Valkyries remain invisible during these missions, dispensing Open Game License

Stat block from Tome of Beasts (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur. It is not Geminaea material. See Legal.