Velociraptor
- Size
- Small
- Type
- Beast
- Challenge Rating
- 1/2
- Source
- Black Flag SRD
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 6
- Dexterity Score
- 18
- Constitution Score
- 12
- Intelligence Score
- 4
- Wisdom Score
- 12
- Charisma Score
- 6
- Languages Ref
- -
- Hit Points
- 25
Small beast
Armor Class 13 (natural armor)
Hit Points 25
Speed 30 ft.
- STR
- 6 (−2)
- DEX
- 18 (+4)
- CON
- 12 (+1)
- INT
- 4 (−3)
- WIS
- 12 (+1)
- CHA
- 6 (−2)
Senses -
Languages -
Challenge 1/2 (100 XP)
Hardy. Any critical hit against the dinosaur becomes a normal hit.
Pack Tactics. The velociraptor has advantage on attack rolls against a creature if at least one of its allies is within 5 feet of the target and the ally isn't incapacitated.
Actions
Multiattack. The velociraptor makes one Bite attack and one Claws attack.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the velociraptor can't Bite another target.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage.
Maul. The velociraptor uses its claws to rip into one creature it is grappling. The target must make a DC 12 STR save, taking 10 (4d4) slashing damage on a failed save, or half as much damage on a successful one.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.