Skip to content

Venom Elemental

Size
Large
Type
Elemental
Challenge Rating
4
Source
Creature Codex
Alignment
Neutral
Armor Class
14
Speeds
40, swim 50
Walking Speed
40
Swimming Speed
50
Strength Score
17
Dexterity Score
14
Constitution Score
16
Intelligence Score
6
Wisdom Score
10
Charisma Score
8
Vision
Darkvision (60ft)
Languages Ref
understands Primordial but can't speak
Hit Points
93
Condition Immunities
Exhaustion 1, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Resistances
Resistant to Non-Magical Damage, Immune to Poison Damage

Large elemental, neutral


Armor Class 14 (natural armor)

Hit Points 93 (11d10+33)

Speed 40 ft., swim 50 ft.


STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
6 (−2)
WIS
10 (+0)
CHA
8 (−1)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses darkvision 60 ft., passive Perception 10

Languages understands Primordial but can't speak

Challenge 4 (1,100 XP)

Liquid Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Underwater Camouflage. The elemental has advantage on Dexterity (Stealth) checks made while underwater.

Actions

Multiattack. The venom elemental makes two bite attacks.

Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) poison damage, and the creature must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its next turn.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.