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Venomous Mummy (Tome of Beasts 2023)

Size
Medium
Type
Undead
Challenge Rating
3
Source
Tome of Beasts 2023
Alignment
Lawful-Evil
Armor Class
11
Speeds
20
Walking Speed
20
Strength Score
16
Dexterity Score
8
Constitution Score
15
Intelligence Score
7
Wisdom Score
10
Charisma Score
14
Saving Throws
Wisdom
Vision
Darkvision (60ft)
Languages Ref
the languages it knew in life
Hit Points
58
Condition Immunities
Charmed, Exhaustion 1, Frightened, Paralyzed, Poisoned
Resistances
Vulnerable to Fire Damage, Resistant to Non-Magical Damage, Immune to Necrotic Damage, Immune to Poison Damage

Medium undead, Lawful Evil


Armor Class 11 (natural armor)

Hit Points 58 (9d8 + 18)

Speed 20 ft.


STR
16 (+3)
DEX
8 (−1)
CON
15 (+2)
INT
7 (−2)
WIS
10 (+0)
CHA
14 (+2)

Saving Throws Wis +2

Damage Vulnerabilities fire

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities necrotic, poison

Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages the languages it knew in life

Challenge 3 (700 XP)

Toxic Smoke. If the venomous mummy takes fire damage, each creature within 10 feet of it must make a DC 12 Constitution saving throw as its venom-soaked wraps emit a poisonous smoke. On a failure, a creature takes 7 (2d6) poison damage and is poisoned until the end of its next turn. On a success, a creature takes half the damage and isn't poisoned. The smoke fills a 10-foot-radius sphere centered on the mummy. The sphere spreads around corners, and its area is lightly obscured. It lasts until the end of the mummy's next turn. A creature that enters the cloud for the first time on a turn or starts its turn there is poisoned until the end of its next turn.

Venom-Soaked Wraps. A creature that touches the mummy or hits it with a melee attack while within 5 feet of it takes 3 (1d6) poison damage.

Undead Nature. The venomous mummy doesn't require air, food, drink, or sleep.

Actions

Venomous Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) poison damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed. Every 24 hours that elapse, the cursed target must succeed on a DC 12 Constitution saving throw or take 7 (2d6) poison damage, and its hp maximum is reduced by that amount. This reduction lasts until the target finishes a long rest after the curse is removed. The target dies if this effect reduces its hp maximum to 0. The curse lasts until removed by the remove curse spell or similar magic.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.