Walking Statue
- Size
- Large
- Type
- Construct
- Challenge Rating
- 3
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 16
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 18
- Dexterity Score
- 8
- Constitution Score
- 18
- Intelligence Score
- 1
- Wisdom Score
- 10
- Charisma Score
- 1
- Vision
- Blindsight (60ft)
- Languages Ref
- —
- Hit Points
- 66
- Condition Immunities
- Blinded, Charmed, Deafened, Exhaustion 1, Frightened, Paralyzed, Petrified, Poisoned
- Resistances
- Immune to Poison Damage, Immune to Psychic Damage
Large construct
Armor Class 16
Hit Points 66 (7d10+28)
Speed 30 ft.
- STR
- 18 (+4)
- DEX
- 8 (−1)
- CON
- 18 (+4)
- INT
- 1 (−5)
- WIS
- 10 (+0)
- CHA
- 1 (−5)
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages —
Challenge 3 (700 XP)
Bludgeoning Weakness. When the statue takes more than 10 bludgeoning damage from one attack, it falls prone.
False Appearance. While motionless, the statue is indistinguishable from a normal statue.
Spell-created. The DC for dispel magic to destroy this creature is 19.
Actions
Smash. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.