Wallflower
- Size
- Medium
- Type
- Plant
- Challenge Rating
- 2
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 14
- Speeds
- 20, climb 20
- Walking Speed
- 20
- Climbing Speed
- 20
- Strength Score
- 14
- Dexterity Score
- 14
- Constitution Score
- 14
- Intelligence Score
- 2
- Wisdom Score
- 14
- Charisma Score
- 5
- Skill Proficiencies
- Stealth
- Vision
- Darkvision (60ft)
- Languages Ref
- —
- Hit Points
- 33
- Resistances
- Resistant to Non-Magical Damage
Medium plant
Armor Class 14
Hit Points 33 (6d8+12)
Speed 20 ft., climb 20 ft.
- STR
- 14 (+2)
- DEX
- 14 (+2)
- CON
- 14 (+2)
- INT
- 2 (−4)
- WIS
- 14 (+2)
- CHA
- 5 (−3)
Skills Stealth +4
Damage Resistances damage from nonmagical weapons
Senses darkvision 60 ft., passive Perception 12
Languages —
Challenge 2 (450 XP)
Luring Scent. When a beast, humanoid or fey creature begins its turn within 30 feet, the creature makes a DC 12 Constitution saving throw. On a failure, it moves as close as it can to the wallflower and ends its turn. Creatures immune to being charmed are immune to this effect. A creature that succeeds on the saving throw is immune to the Luring Scent of all wallflowers for 24 hours.
Actions
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the grick can't attack a different target with its tentacles.
Bonus Actions
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature grappled by the grick. Hit: 9 (2d6 + 2) piercing damage.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.