War Horse Skeleton
- Size
- Large
- Type
- Undead
- Challenge Rating
- 1/2
- Source
- Black Flag SRD
- Armor Class
- 13
- Speeds
- 60
- Walking Speed
- 60
- Strength Score
- 18
- Dexterity Score
- 12
- Constitution Score
- 14
- Intelligence Score
- 2
- Wisdom Score
- 12
- Charisma Score
- 4
- Vision
- Darkvision (60ft)
- Languages Ref
- -
- Hit Points
- 25
- Resistances
- Vulnerable to Bludgeoning Damage, Resistant to Piercing Damage
Large undead
Armor Class 13 (barding scraps)
Hit Points 25
Speed 60 ft.
- STR
- 18 (+4)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 2 (−4)
- WIS
- 12 (+1)
- CHA
- 4 (−3)
Damage Vulnerabilities bludgeoning
Damage Resistances piercing
Damage Immunities Undead Resilience
Senses darkvision 60 ft.
Languages -
Challenge 1/2 (100 XP)
False Appearance. While the war horse skeleton remains motionless and prone, it is indistinguishable from an inanimate war horse skeleton.
Undead Nature. The skeleton doesn't require air, food, drink, or sleep.
Undead Resilience. The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage.
Bonus Actions
Counterattack (Recharge 6). When a creature the war horse skeleton can see hits it with a melee attack while within 5 feet of it, the skeleton can make one Hooves attack against the attacker.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.