Warrior Infantry
- Size
- Small
- Type
- Humanoid
- Challenge Rating
- 1/8
- Source
- System Reference Document 5.2.1
- Alignment
- Neutral
- Armor Class
- 13
- Speeds
- 30, swim 15, climb 15
- Walking Speed
- 30
- Swimming Speed
- 15
- Climbing Speed
- 15
- Strength Score
- 13
- Dexterity Score
- 11
- Constitution Score
- 11
- Intelligence Score
- 8
- Wisdom Score
- 11
- Charisma Score
- 8
- Languages Ref
- Common
- Hit Points
- 9
- Languages
- Aethyrian Common
Small humanoid, neutral
Armor Class 13 (natural armor)
Hit Points 9 (2d8)
Speed 30 ft., climb 15 ft., swim 15 ft.
- STR
- 13 (+1)
- DEX
- 11 (+0)
- CON
- 11 (+0)
- INT
- 8 (−1)
- WIS
- 11 (+0)
- CHA
- 8 (−1)
Senses passive Perception 10
Languages Common
Challenge 1/8 (25 XP)
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.
Stat block from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.