Skip to content

Wererat

Size
Medium
Type
Humanoid
Challenge Rating
2
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
12
Speeds
30
Walking Speed
30
Strength Score
10
Dexterity Score
14
Constitution Score
12
Intelligence Score
10
Wisdom Score
10
Charisma Score
10
Skill Proficiencies
Perception, Stealth
Vision
Darkvision (60ft)
Languages Ref
Common
Hit Points
33
Resistances
Resistant to Non-Magical Damage
Languages
Aethyrian Common

Medium humanoid


Armor Class 12

Hit Points 33 (6d8+6)

Speed 30 ft.


STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)

Skills Perception +2, Stealth +4

Damage Resistances damage from nonmagical, non-silvered weapons

Senses darkvision 60 ft. (rat or hybrid form only), passive Perception 12

Languages Common

Challenge 2 (450 XP)

Keen Smell. The wererat has advantage on Perception checks that rely on smell.

Pack Tactics. The wererat has advantage on attack rolls against a creature if at least one of the wererats allies is within 5 feet of the creature and not incapacitated.

Wolfsbane. Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour.

Actions

Shortsword (Humanoid or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 12 (3d6 + 2) piercing damage if the attack is made with advantage.

Hand Crossbow (Humanoid or Hybrid Form Only). Melee or Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 12 (3d6 + 2) piercing damage if the attack is made with advantage.

Bite (Rat or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid it makes a DC 11 Constitution saving throw. On a failure it is cursed with wererat lycanthropy.

Bonus Actions

Shapeshift. The wererat changes its form to a giant rat, a rat-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged. It can't speak in rat form. Its equipment is not transformed. It reverts to its true form if it dies.

Frenzied Bite (While Bloodied. The wererat makes a bite attack.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.