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Wight

Size
Medium
Type
Undead
Alignment
Neutral-Evil
Armor Class
14
Speeds
30
Strength Score
15
Dexterity Score
14
Constitution Score
16
Intelligence Score
10
Wisdom Score
13
Charisma Score
15
Skill Proficiencies
Perception, Stealth
Vision
Darkvision (60ft)
Languages Ref
Any
Hit Points
45
Condition Immunities
Poisoned, Exhaustion 1
Resistances
Resistant to Necrotic Damage, Resistant to Non-Magical Damage, Immune to Poison Damage
Languages Prep
Any
Languages
Any

Medium undead, neutral evil


Armor Class 14 (studded leather)

Hit Points 45 (6d8+18)

Speed 30 ft.


STR
15 (+2)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
15 (+2)

Skills Perception +3, Stealth +4

Damage Immunities necrotic; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 13

Languages the languages it knew in life

Challenge 3 (700 XP)

Sunlight Sensitivity. While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack.

Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.

Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.