Wolf, Dire
- Size
- Large
- Type
- Beast
- Challenge Rating
- 1
- Source
- Black Flag SRD
- Armor Class
- 14
- Speeds
- 50
- Walking Speed
- 50
- Strength Score
- 16
- Dexterity Score
- 14
- Constitution Score
- 14
- Intelligence Score
- 2
- Wisdom Score
- 12
- Charisma Score
- 6
- Languages Ref
- -
- Hit Points
- 40
Large beast
Armor Class 14 (natural armor)
Hit Points 40
Speed 50 ft.
- STR
- 16 (+3)
- DEX
- 14 (+2)
- CON
- 14 (+2)
- INT
- 2 (−4)
- WIS
- 12 (+1)
- CHA
- 6 (−2)
Damage Resistances frightened
Senses -
Languages -
Challenge 1 (200 XP)
Heightened Hearing and Smell. The wolf's Perception is 18 when perceiving by hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) piercing damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone.
Bonus Actions
Hungry Growl. The wolf stares down and growls at one creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. The wolf has advantage on the next attack roll it makes against the frightened creature.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.