Woodwose
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 1/2
- Source
- Creature Codex
- Alignment
- Chaotic-Neutral
- Armor Class
- 13
- Speeds
- 30, climb 20
- Walking Speed
- 30
- Climbing Speed
- 20
- Strength Score
- 16
- Dexterity Score
- 12
- Constitution Score
- 11
- Intelligence Score
- 10
- Wisdom Score
- 14
- Charisma Score
- 8
- Skill Proficiencies
- Nature, Perception, Stealth, Survival
- Languages Ref
- Common, Elvish, Sylvan
- Hit Points
- 27
- Languages
- Aethyrian Common, Elvish, Sylvan
Medium humanoid, chaotic neutral
Armor Class 13 (natural armor)
Hit Points 27 (6d8)
Speed 30 ft., climb 20 ft.
- STR
- 16 (+3)
- DEX
- 12 (+1)
- CON
- 11 (+0)
- INT
- 10 (+0)
- WIS
- 14 (+2)
- CHA
- 8 (−1)
Skills Nature +2, Perception +4, Stealth +3, Survival +4
Senses passive Perception 14
Languages Common, Elvish, Sylvan
Challenge 1/2 (100 XP)
Fey Touched. The woodwose has advantage on saving throws against being charmed, and magic can't put the woodwose to sleep.
Speak with Beasts and Plants. The woodwose can communicate with beasts and plants as if they shared a language.
Innate Spellcasting. The woodwose's innate spellcasting ability is Wisdom (spell save DC 12). The woodwose can innately cast the following spells, requiring no material components:
At will: shillelagh
3/day: pass without trace
1/day: entangle
Actions
Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage with shillelagh.
Shortbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 5 (2d4) poison damage.
Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.