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Young Blue Dragon

Size
Large
Type
Dragon
Challenge Rating
10
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
18
Speeds
40, fly 80, swim 20, burrow 20
Walking Speed
40
Swimming Speed
20
Flying Speed
80
Burrowing Speed
20
Strength Score
20
Dexterity Score
10
Constitution Score
18
Intelligence Score
14
Wisdom Score
12
Charisma Score
16
Saving Throws
Dexterity, Constitution, Wisdom, Charisma
Skill Proficiencies
Perception, Stealth, Survival
Vision
Blindsight (30ft), Tremorsense (30ft), Darkvision (120ft)
Languages Ref
Common, Draconic
Hit Points
152
Resistances
Immune to Lightning Damage
Languages
Aethyrian Common, Draconic

Large dragon


Armor Class 18

Hit Points 152 (16d10+64)

Speed 40 ft., burrow 20 ft., fly 80 ft., swim 20 ft.


STR
20 (+5)
DEX
10 (+0)
CON
18 (+4)
INT
14 (+2)
WIS
12 (+1)
CHA
16 (+3)

Saving Throws Dex +4, Con +8, Wis +5, Cha +7

Skills Perception +5, Stealth +4, Survival +5

Damage Immunities lightning

Senses blindsight 30 ft., tremorsense 30 ft., darkvision 120 ft., passive Perception 18

Languages Common, Draconic

Challenge 10 (5,900 XP)

Desert Farer. The dragon ignores difficult terrain or obscurement caused by sand or gravel, even while flying. Additionally, it ignores the effects of extreme heat.

Dune Splitter. The dragon can remain submerged in sand and gravel for up to 4 hours. It has advantage on Stealth checks to hide in this way.

Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 15). It can innately cast the following spells, requiring no material components. 3/day each:blur, silent image

Actions

Multiattack. The dragon attacks once with its bite and twice with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage plus 4 (1d8) lightning damage.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Lightning Breath (Recharge 5-6). The dragon exhales a 60-foot-long 5-foot-wide line of lightning. Each creature in that area makes a DC 16 Dexterity saving throw taking 44 (8d10) lightning damage on a failed save or half damage on a success. A creature that fails the save can't take reactions until the end of its next turn.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.