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Young Earth Dragon

Size
Large
Type
Dragon
Challenge Rating
10
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
18
Speeds
40, fly 40, burrow 60
Walking Speed
40
Flying Speed
40
Burrowing Speed
60
Strength Score
18
Dexterity Score
12
Constitution Score
18
Intelligence Score
12
Wisdom Score
16
Charisma Score
10
Saving Throws
Strength, Constitution, Intelligence, Wisdom, Charisma
Skill Proficiencies
Athletics, Insight, Nature, Perception
Vision
Darkvision (120ft), Tremorsense (60ft)
Languages Ref
Common, Draconic, Terran
Hit Points
161
Condition Immunities
Petrified
Resistances
Resistant to Non-Magical Damage
Languages
Aethyrian Common, Draconic, Terran

Large dragon


Armor Class 18

Hit Points 161 (17d10+68)

Speed 40 ft., burrow 60 ft., fly 40 ft.


STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
12 (+1)
WIS
16 (+3)
CHA
10 (+0)

Saving Throws Str +8, Con +8, Int +5, Wis +7, Cha +4

Skills Athletics +8, Insight +7, Nature +5, Perception +7

Damage Resistances damage from nonmagical weapons

Condition Immunities petrified

Senses darkvision 120 ft., tremorsense 60 ft., passive Perception 20

Languages Common, Draconic, Terran

Challenge 10 (5,900 XP)

Earth Glide. The dragon can burrow through nonmagical, unworked earth and stone without disturbing it.

False Appearance. While the dragon remains motionless within its linked area, it is indistinguishable from a natural rocky outcropping.

Essence Link. The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area.

Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 12). It can innately cast the following spells, requiring no material components. 3/day each:locate animals or plants, spike growth

Actions

Multiattack. The dragon attacks once with its bite and twice with its slam.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 22 (4d10 + 4) piercing damage.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Scouring Breath (Recharge 5-6). The dragon exhales scouring sand and stones in a 30-foot cone. Each creature in that area makes a DC 16 Dexterity saving throw taking 38 (11d6) slashing damage on a failed save or half damage on a success.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.