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Young Gold Dragon

Size
Large
Type
Dragon
Challenge Rating
10
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
18
Speeds
40, fly 80, swim 40
Walking Speed
40
Swimming Speed
40
Flying Speed
80
Strength Score
22
Dexterity Score
14
Constitution Score
20
Intelligence Score
16
Wisdom Score
12
Charisma Score
20
Saving Throws
Dexterity, Constitution, Wisdom, Charisma
Skill Proficiencies
Insight, Perception, Persuasion, Stealth
Vision
Blindsight (30ft), Darkvision (120ft)
Languages Ref
Common, Draconic
Hit Points
157
Resistances
Immune to Fire Damage
Languages
Aethyrian Common, Draconic

Large dragon


Armor Class 18

Hit Points 157 (15d10+75)

Speed 40 ft., fly 80 ft., swim 40 ft.


STR
22 (+6)
DEX
14 (+2)
CON
20 (+5)
INT
16 (+3)
WIS
12 (+1)
CHA
20 (+5)

Saving Throws Dex +6, Con +9, Wis +5, Cha +9

Skills Insight +5, Perception +5, Persuasion +9, Stealth +6

Damage Immunities fire

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 18

Languages Common, Draconic

Challenge 10 (5,900 XP)

Valor. Creatures of the dragons choice within 30 feet gain a +1 bonus to saving throws and are immune to the charmed and frightened conditions.

Innate Spellcasting. The dragons spellcasting ability is Charisma (save DC 17). It can innately cast the following spells, requiring no material components. 3/day each:bless, healing word

Actions

Multiattack. The dragon attacks with its bite and twice with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage plus 4 (1d8) fire damage.

Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons:

Molten Breath. The dragon exhales molten gold in a 30-foot cone. Each creature in the area makes a DC 17 Dexterity saving throw taking 49 (9d10) fire damage on a failed save or half damage on a success.

Weakening Breath. The dragon exhales gas in a 30-foot cone. Each creature in the area must succeed on a DC 17 Constitution saving throw or suffer disadvantage on weapon attack rolls for 1 minute. A weakened creature repeats the saving throw at the end of each of its turns ending the effect on a success.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.