Skip to content

Manacles

Value (gold)
2
Weight (lbs)
6
Rarity
Mundane
Item Type
Adventuring Gear
Attunement
No
Standard Equipment
No

From the SRD 5.1

These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check.

Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points.

Text from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. See Legal.