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Rod of the Wastes

Value (gold)
29,000
Rarity
Legendary
Item Type
Wondrous Item
Attunement
Yes
Source
Vault of Magic
Standard Equipment
No

From Vault of Magic

Rod, legendary (requires attunement)

Created by a holy order of knights to protect their most important members on missions into badlands and magical wastelands, these red gold rods are invaluable tools against the forces of evil. This rod has a rounded head, and it functions as a magic mace that grants a +2 bonus to attack and damage rolls made with it. While holding or carrying the rod, you have advantage on Wisdom (Perception) and Wisdom (Survival) checks made in badlands and wasteland terrain, and you have advantage on saving throws against being charmed or otherwise compelled by aberrations and fiends. If you are charmed or magically compelled by an aberration or fiend, the rod flashes with crimson light, alerting others to your predicament. Aberrant Smite. If you use Divine Smite when you hit an aberration or fiend with this rod, you use the highest number possible for each die of radiant damage rather than rolling one or more dice for the extra radiant damage. You must still roll damage dice for the rod’s damage, as normal. Once used, this property can’t be used again until the next dawn. Spells. You can use an action to cast one of the following spells from the rod: daylight, lesser restoration, or shield of faith. Once you cast a spell with this rod, you can’t cast that spell again until the next dawn.

Text from Vault of Magic (Kobold Press), Open Game Content used under the Open Game License 1.0a. Vault of Magic. Copyright 2021 Open Design LLC; Authors Phillip Larwood, Jeff Lee, and Christopher Lockey. It is not Geminaea material; the price is Geminaea's. See Legal.