Wand of Magic Missiles
- Value (gold)
- 1500
- Weight (lbs)
- 1
- Rarity
- Uncommon
- Item Type
- Weapon
- Attunement
- No
- Standard Equipment
- No
From the SRD 5.1
Wand, uncommon
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the magic missile spell from it. For 1 charge, you cast the 1st-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Text from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. See Legal.