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Green-Flame Blade

Level
0
School
Evocation
Concentration
No
Ritual
No
Casting Time
1 Bonus Action + 1 Attack
Duration
Instantaneous
Range
Self (5 ft)
Damage/Effect
Fire (...)
Attack
Melee
Verbal Component
No
Somatic Component
Yes
Material Component
Yes
Materials
a melee weapon worth at least 1 sp
Source
Tasha's Cauldron of Everything
D&D Beyond Link
www.dndbeyond.com/spells/Green-Flame-Bla
Spell Domain
Divine, Natural, Arcane

Description

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects, and you cause green fire to leap from your weapon and wreath the target in flames, causing it to become Inflamed until the end of its next turn. This spell’s damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 fire damage to the target on a hit. The damage roll further increases by 1d8 at 11th level (2d8 and 2d8) and 17th level (3d8 and 3d8).

Once you cast this spell you cannot cast it again until your next turn.