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Resistances

Different attacks, damaging spells, and other harmful effects deal different types of damage. Damage types have no rules of their own, but other rules, such as damage resistance, rely on the types.

The damage types follow, with examples to help a GM assign a damage type to a new effect.

Acid. The corrosive spray of a black dragon’s breath and the dissolving enzymes secreted by a black pudding deal acid damage.

Bludgeoning. Blunt force attacks—hammers, falling, constriction, and the like—deal bludgeoning damage.

Cold. The infernal chill radiating from an ice devil’s spear and the frigid blast of a white dragon’s breath deal cold damage.

Fire. Red dragons breathe fire, and many spells conjure flames to deal fire damage.

Force. Force is pure magical energy focused into a damaging form. Most effects that deal force damage are spells, including magic missile and spiritual weapon.

Lightning. A lightning bolt spell and a blue dragon’s breath deal lightning damage.

Necrotic. Necrotic damage, dealt by certain undead and a spell such as chill touch, withers matter and even the soul.

Piercing. Puncturing and impaling attacks, including spears and monsters’ bites, deal piercing damage.

Poison. Venomous stings and the toxic gas of a green dragon’s breath deal poison damage.

Psychic. Mental abilities such as a mind flayer’s psionic blast deal psychic damage.

Radiant. Radiant damage, dealt by a flame strike spell or an angel’s smiting weapon, sears the flesh like fire and overloads the spirit with power.

Slashing. Swords, axes, and monsters’ claws deal slashing damage.

Thunder. A concussive burst of sound, such as the effect of the thunderwave spell, deals thunder damage.

BludgeoningPhysical
SlashingPhysical
PiercingPhysical
VitalityPhysical
AcidMagical
ColdMagical
FireMagical
ForceMagical
LightningMagical
NecroticMagical
PoisonMagical
PsychicMagical
RadiantMagical
ThunderMagical

Some creatures and objects are exceedingly difficult or unusually easy to hurt with certain types of damage.

If a creature or an object has resistance to a damage type, damage of that type is halved against it. If a creature or an object has vulnerability to a damage type, damage of that type is doubled against it.

Resistance and then vulnerability are applied after all other modifiers to damage. For example, a creature has resistance to bludgeoning damage and is hit by an attack that deals 25 bludgeoning damage. The creature is also within a magical aura that reduces all damage by 5. The 25 damage is first reduced by 5 and then halved, so the creature takes 10 damage.

Multiple instances of resistance or vulnerability that affect the same damage type count as only one instance. For example, if a creature has resistance to fire damage as well as resistance to all nonmagical damage, the damage of a nonmagical fire is reduced by half against the creature, not reduced by three-quarters.

Resistance LevelEffect
VulnerableYou take double damage or have disadvantage on checks to resist effects of this type.
ResistantYou take half damage (rounded down) or have advantage on checks to resist effects of this type.
ImmuneYou take no damage or automatically succeed on checks to resist effects of this type.
Absorbant
You take no damage or automatically succeed on checks to resist effects of this type. Instead, you gain temporary hit points equal to half of any damage taken (rounded down). Does not apply to Condition nor Saving Throw Resistances.
Vulnerable to Falling DamageDamageFallingVulnerable
Resistant to Falling DamageDamageFallingResistant
Immune to Falling DamageDamageFallingImmune
Vulnerable to Non-Magical DamageDamageNon-MagicalVulnerable
Resistant to Non-Magical DamageDamageNon-MagicalResistant
Immune to Non-Magical DamageDamageNon-MagicalImmune
Vulnerable to Magical DamageDamageMagicalVulnerable
Resistant to Magical DamageDamageMagicalResistant
Immune to Magical DamageDamageMagicalImmune
Vulnerable to Bludgeoning DamageDamageBludgeoningVulnerable
Resistant to Bludgeoning DamageDamageBludgeoningResistant
Immune to Bludgeoning DamageDamageBludgeoningImmune
Absorbant to Bludgeoning DamageDamageBludgeoningAbsorbant
Vulnerable to Slashing DamageDamageSlashingVulnerable
Resistant to Slashing DamageDamageSlashingResistant
Immune to Slashing DamageDamageSlashingImmune
Absorbant to Slashing DamageDamageSlashingAbsorbant
Vulnerable to Piercing DamageDamagePiercingVulnerable
Resistant to Piercing DamageDamagePiercingResistant
Immune to Piercing DamageDamagePiercingImmune
Absorbant to Piercing DamageDamagePiercingAbsorbant
Vulnerable to Acid DamageDamageAcidVulnerable
Resistant to Acid DamageDamageAcidResistant
Immune to Acid DamageDamageAcidImmune
Absorbant to Acid DamageDamageAcidAbsorbant
Vulnerable to Poison DamageDamagePoisonVulnerable
Resistant to Poison DamageDamagePoisonResistant
Immune to Poison DamageDamagePoisonImmune
Absorbant to Poison DamageDamagePoisonAbsorbant
Vulnerable to Fire DamageDamageFireVulnerable
Resistant to Fire DamageDamageFireResistant
Immune to Fire DamageDamageFireImmune
Absorbant to Fire DamageDamageFireAbsorbant
Vulnerable to Cold DamageDamageColdVulnerable
Resistant to Cold DamageDamageColdResistant
Immune to Cold DamageDamageColdImmune
Absorbant to Cold DamageDamageColdAbsorbant
Vulnerable to Radiant DamageDamageRadiantVulnerable
Resistant to Radiant DamageDamageRadiantResistant
Immune to Radiant DamageDamageRadiantImmune
Absorbant to Radiant DamageDamageRadiantAbsorbant
Vulnerable to Necrotic DamageDamageNecroticVulnerable
Resistant to Necrotic DamageDamageNecroticResistant
Immune to Necrotic DamageDamageNecroticImmune
Absorbant to Necrotic DamageDamageNecroticAbsorbant
Vulnerable to Lightning DamageDamageLightningVulnerable
Resistant to Lightning DamageDamageLightningResistant
Immune to Lightning DamageDamageLightningImmune
Absorbant to Lightning DamageDamageLightningAbsorbant
Vulnerable to Thunder DamageDamageThunderVulnerable
Resistant to Thunder DamageDamageThunderResistant
Immune to Thunder DamageDamageThunderImmune
Absorbant to Thunder DamageDamageThunderAbsorbant
Vulnerable to Force DamageDamageForceVulnerable
Resistant to Force DamageDamageForceResistant
Immune to Force DamageDamageForceImmune
Absorbant to Force DamageDamageForceAbsorbant
Vulnerable to Psychic DamageDamagePsychicVulnerable
Resistant to Psychic DamageDamagePsychicResistant
Immune to Psychic DamageDamagePsychicImmune
Absorbant to Psychic DamageDamagePsychicAbsorbant
Vulnerable to Blinded ConditionConditionBlindedVulnerable
Resistant to Blinded ConditionConditionBlindedResistant
Immune to Blinded ConditionConditionBlindedImmune
Vulnerable to Charmed ConditionConditionCharmedVulnerable
Resistant to Charmed ConditionConditionCharmedResistant
Immune to Charmed ConditionConditionCharmedImmune
Vulnerable to Deafened ConditionConditionDeafenedVulnerable
Resistant to Deafened ConditionConditionDeafenedResistant
Immune to Deafened ConditionConditionDeafenedImmune
Vulnerable to Frightened ConditionConditionFrightenedVulnerable
Resistant to Frightened ConditionConditionFrightenedResistant
Immune to Frightened ConditionConditionFrightenedImmune
Vulnerable to Grappled ConditionConditionGrappledVulnerable
Resistant to Grappled ConditionConditionGrappledResistant
Immune to Grappled ConditionConditionGrappledImmune
Vulnerable to Incapacitated ConditionConditionIncapacitatedVulnerable
Resistant to Incapacitated ConditionConditionIncapacitatedResistant
Immune to Incapacitated ConditionConditionIncapacitatedImmune
Vulnerable to Invisible ConditionConditionInvisibleVulnerable
Resistant to Invisible ConditionConditionInvisibleResistant
Immune to Invisible ConditionConditionInvisibleImmune
Vulnerable to Paralyzed ConditionConditionParalyzedVulnerable
Resistant to Paralyzed ConditionConditionParalyzedResistant
Immune to Paralyzed ConditionConditionParalyzedImmune
Vulnerable to Petrified ConditionConditionPetrifiedVulnerable
Resistant to Petrified ConditionConditionPetrifiedResistant
Immune to Petrified ConditionConditionPetrifiedImmune
Vulnerable to Poisoned ConditionConditionPoisonedVulnerable
Resistant to Poisoned ConditionConditionPoisonedResistant
Immune to Poisoned ConditionConditionPoisonedImmune
Vulnerable to Prone ConditionConditionProneVulnerable
Resistant to Prone ConditionConditionProneResistant
Immune to Prone ConditionConditionProneImmune
Vulnerable to Restrained ConditionConditionRestrainedVulnerable
Resistant to Restrained ConditionConditionRestrainedResistant
Immune to Restrained ConditionConditionRestrainedImmune
Vulnerable to Stunned ConditionConditionStunnedVulnerable
Resistant to Stunned ConditionConditionStunnedResistant
Immune to Stunned ConditionConditionStunnedImmune
Vulnerable to Unconscious ConditionConditionUnconsciousVulnerable
Resistant to Unconscious ConditionConditionUnconsciousResistant
Immune to Unconscious ConditionConditionUnconsciousImmune
Vulnerable to Exhaustion ConditionConditionExhaustionVulnerable
Resistant to Exhaustion ConditionConditionExhaustionResistant
Immune to Exhaustion ConditionConditionExhaustionImmune
Vulnerable to Strength Saving ThrowSaving ThrowStrengthVulnerable
Resistant to Strength Saving ThrowSaving ThrowStrengthResistant
Immune to Strength Saving ThrowSaving ThrowStrengthImmune
Vulnerable to Dexterity Saving ThrowSaving ThrowDexterityVulnerable
Resistant to Dexterity Saving ThrowSaving ThrowDexterityResistant
Immune to Dexterity Saving ThrowSaving ThrowDexterityImmune
Vulnerable to Constitution Saving ThrowSaving ThrowConstitutionVulnerable
Resistant to Constitution Saving ThrowSaving ThrowConstitutionResistant
Immune to Constitution Saving ThrowSaving ThrowConstitutionImmune
Vulnerable to Intelligence Saving ThrowSaving ThrowIntelligenceVulnerable
Resistant to Intelligence Saving ThrowSaving ThrowIntelligenceResistant
Immune to Intelligence Saving ThrowSaving ThrowIntelligenceImmune
Vulnerable to Wisdom Saving ThrowSaving ThrowWisdomVulnerable
Resistant to Wisdom Saving ThrowSaving ThrowWisdomResistant
Immune to Wisdom Saving ThrowSaving ThrowWisdomImmune
Vulnerable to Charisma Saving ThrowSaving ThrowCharismaVulnerable
Resistant to Charisma Saving ThrowSaving ThrowCharismaResistant
Immune to Charisma Saving ThrowSaving ThrowCharismaImmune
Vulnerable to Death Saving ThrowSaving ThrowDeathVulnerable
Resistant to Death Saving ThrowSaving ThrowDeathResistant
Immune to Death Saving ThrowSaving ThrowDeathImmune
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