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Placeholder text: generic content awaiting Geminaea-specific lore.

Monsters

The dangerous creatures of Valdesh. The main Valdesh page holds the region’s written lore.

Valdesh’s greatest threats have come from the elemental planes themselves. During the Rifttide, elemental fissures opened across the continent, and beings of living flame and stone crossed freely through rifts along the southern volcanic spine. For nearly two centuries, in the Era of Elemental Dominion, elemental entities destroyed or displaced whole settlements.

The Rifttorn Covenant ended that era. Open incursions of elemental entities became rare, but rifts and confluence zones remain. The Veilscar Expanse in the southern Isles is riddled with unstable micro-rifts and restricted to Rift-Wardens, and a measurable increase in rift anomalies is among the things the Elemari fear most (see The Elemental Planes in Geminaea).

The Elemari regard the planes as semi-conscious systems of force, responsive to pressure but not strategic and not aligned with good or evil. Their Covenant principles favor containment rather than conquest.

Which monsters roam Valdesh today, where they lair and how the Elemari deal with them are yet to be described.