Aradaean Heritages
The Aradaean heritages are the peoples of Aradaea, the arid twin of Geminaea, a world shaped by relentless sun and harsh winds. Its peoples trace their lineage to the Haku-Prota, the first humans, who evolved from ancient ape-like creatures through both natural and magical forces. Over long ages those first humans branched into the families below, each shaped by the land its ancestors settled and, for some, by diet or magic.
Life on Aradaea favors those who adapt. The Elden carve wind-swept cities into cliffs, the Grekkin and Dwek mine the depths of the mesas, and nomadic tribes guard the scattered oases. Because so many of these peoples share a distant ancestry, that common origin has long lent them a sense of unity, even through their rivalries.
The Aradaean Heritages
Section titled “The Aradaean Heritages”- Dwek (Dwarves): stout, long-lived folk of hill tribes, caste-ordered cities and Underdark kingdoms.
- Elden (Elves): elves ranging from arcane aristocrats and druidic tribes to the matriarchal houses of the Underdark.
- Elemari (Genasi): elemental humanoids of Valdesh, bound to air, earth, water or fire.
- Gran (Giantfolk): giants of many kinds, along with the mixed-heritage goliaths, firbolgs, ettins and ogres.
- Grekkin (Orken): orcs, goblins, half-orcs and trolls, many of them living in warlike clans.
- Haku (Humans): the human nations of Aradaea and the proto-races from which other families descend.
- Smek (Smallfolk): gnomes, halflings and deep gnomes, from meritocratic free states to Underdark enclaves.