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Placeholder text: generic content awaiting Geminaea-specific lore.

Centaur

Centaurs are the horse-folk of Vitaea, a Landborn heritage with a humanoid upper body set on a four-legged, hooved frame. Their line runs back to the True Sylvari, and like the other beastfolk they owe their sapience to the Great Awakening.

A centaur stands about seven feet tall and weighs around 750 pounds, which makes them one of the larger Vitaean peoples. Their coats run through greys, whites, browns and blacks.

Centaurs are counted among the Terkon Clans, the nomadic tribes of large beastfolk who roam the grassy steppes alongside rhino-folk and elephant-folk. Those clans range from wandering herders to monastic farming communities, and they compete hard for territory.

Centaurs are associated with Shelloun and with the steppes of Tarkir, a thinly settled land of nomads and scattered monasteries.

A centaur lives around 75 years.

Their nearest neighbors on the steppe are the Rhoken and the Loxodon, fellow members of the clans, with whom they trade and compete in turn.

Centaurs are not currently offered as a heritage for Aethyrsparked characters, so for now they appear in play as neighbors, rivals and allies rather than as player characters.

Home Plane
Vitaea
Category
Landborn
Ancestor Race(s)
Sylvari-Vitae (True Sylvari)
Home Region
Shelloun/Tarkir
Racial Abilities
Dexterity, Strength
Years of Existence
200,000 years
Average Lifespan
75 years
Average Weight
750 lbs
Average Height
7 ft
Skin Tones
Greys, Whites, Blacks, Browns
Playable?
No
Extinct?
No
Size Category
Large
Speed
40
Movement Types
None
Hair
Furred
Body Features
Horse-folk Humanoid, 4-legged, Hooved
Divergence Cause
Great Awakening
Average Generation
15 years
Vision Type
Normal
Vision Distance
Unlimited

The compendium entry lists the heritage’s features in full.