Ravena Details
Ravena is the mortal-made moon that anchors Aradaea and Vitaea in each other’s skies, governed by a council of guilds. This section gathers what is written about it: its guilds, history, laws and regions. New readers may want to start with Citizenship & The Guildpact, which explains how the guilds share power. To see the moon as a whole, open it on the Interactive Atlas.
In This Section
Section titled “In This Section”- Guilds of Ravena: the guilds of the Guildpact and the Extra-Pact guilds.
- History of Ravena: from the moon’s creation to the present.
- Regions of Ravena: the city’s districts and the wilds beyond them.
- Raveni Standards & Customs: the moon’s laws and the rights of its citizens.
- Demographics & Population: estimates of who lives on Ravena.
The artificial moon that Aradaean and Vitaean Aethyrists created to stop the twin planets colliding. Powered by an Aethyr fusion reaction at its core, it is now a megalopolis and hub of commerce, culture and magical research, governed by guilds.The arid twin planet of Geminaea, shaped by relentless sun and harsh winds. Its peoples, such as the Elden (elves), Grekkin (orcs and goblins) and Dwek (dwarves), trace their lineage to the Haku-Prota, the first humans.The wild twin planet of Geminaea: lush, fertile and abundant with life. The dryad-like Sylvar have nurtured it since The Rending, and their Great Awakening brought its creatures to sapience as the Animalfolk.The pact, first forged at the end of the War of the Moon, that governs Ravena: a shared legal system and a coalition government of ten Pact-bound guilds, each overseeing domains such as justice or medicine. It also codified Raveni citizenship.