Demographics & Population
Estimating the Population of Vitaea
Given Vitaea’s lush, water-rich environment and its dominant jungle and wetland biomes, its population will likely be higher than Aradaea’s, though distributed differently. Due to the dense wilderness, massive flora and fauna, and cultural factors limiting urbanization, Vitaea’s population is more concentrated in specific regions rather than evenly distributed.
Step 1: Estimating Vitaea’s Land Area
• Based on the assumption that Vitaea and Aradaea each have ~74 million km² of land (as they were once the same planet), Vitaea will have a similar total landmass.
• However, more of Vitaea’s surface is covered by water, so the total inhabitable land area is likely closer to ~65 million km².
Step 2: Establishing Population Density by Region
• Vitaea’s population density is generally higher than Aradaea’s due to greater water availability and food sources.
• However, dense jungles and swamps restrict large-scale settlements in many areas.
• Some civilizations (e.g., Kazaru, Vitaean Republic, and Eskelieh) have centralized planning for reproduction and land use, affecting growth rates.
Step 3: Population Estimates by Region
Vitaean Populations
Section titled “Vitaean Populations”| Kavzar (swamp, underground, extremely high birth rates) | 350/km² (expansive tunnels, massive population growth) | 1.2M km² | 420M |
| Azorea (dryads, controlled population by World Tree) | 50/km² (strictly regulated growth) | 0.9M km² | 45M |
| Machasa (dense jungle, river-based settlements) | 120/km² (large, dispersed riverine settlements) | 2.3M km² | 276M |
| Ambasa (highland valley, Panthera clans) | 90/km² (tribal highlands with moderate density) | 1.1M km² | 99M |
| Tiscana (tundra, highly organized Wolfen strongholds) | 40/km² (cold environment, concentrated urban hubs) | 1.5M km² | 60M |
| Eskelieh (Naga-controlled marshlands, strict caste system) | 85/km² (population managed by ruling elite) | 1.4M km² | 119M |
| Vitaean Republic (coastal maritime confederation, mixed races) | 150/km² (trade-heavy coastal cities) | 1.2M km² | 180M |
| Eko’Avra (Picatha ocean cities, underwater expansion) | 200/km² (densely populated, multi-layered) | 0.8M km² | 160M |
| Ilo’Avra (Sherkin warlords, scattered settlements) | 60/km² (small but powerful enclaves) | 0.7M km² | 42M |
| Kazaru (Lizardfolk empire, highly structured) | 180/km² (planned settlements, rich agriculture) | 1.8M km² | 324M |
| Zarriel (mountainous Aarakocra hegemony, dependent on Kenku labor) | 70/km² (spread-out ruling class, dense worker cities) | 1.2M km² | 84M |
| Dragar (Dragonfolk federation, highly structured and resourceful) | 100/km² (developed infrastructure, stable growth) | 1.5M km² | 150M |
| Tarkir (nomadic steppes, scattered monastic settlements) | 25/km² (low density due to nomadic lifestyle) | 2.2M km² | 55M |
| Shelloun (Formian antfolk hives, structured caste society) | 300/km² (intensely organized, underground expansion) | 0.9M km² | 270M |
| Remote Regions (unsettled jungles, hidden societies) | 15/km² (low density, uncontacted tribes) | 8M km² | 120M |
Final Estimated Population of Vitaea:
Adding these together:
Conclusion:
• Total Estimated Population of Vitaea: ~2.4 billion.
• Densest population centers: Kavzar, Shelloun, Kazaru, Vitaean Republic, Eko’Avra.
• Less populated areas: Tarkir, Ilo’Avra, Tiscana.
• Jungle density & megafauna prevent unchecked urban sprawl.
• Vitaea’s societies are often highly structured or tribal, leading to regulated population growth.