Primal Evoker Default Path
A sorcerer whose blood carries the storm: every spell stirs a gust that lifts them through the air, and lightning and thunder answer their call. Points follow the Storm Sorcery features at their classic levels, with storm-flavoured feats and epic boons in place of ability increases. Free picks fill every metamagic and antimagic slot, and Suffusion's bodily improvements make the body as light and restless as the wind.
- Classic match
- Sorcerer (Storm Sorcery)
- Domain
- Natural
- Technique
- Spellcaster
- Source
- Suffusion
- Source sub-choice
- Suffusion: None
Points are the Aethyr points collected by each level and the total the path has spent by then. Features markedfree use a free pick from the technique or source and cost nothing.
| Level | Points | Features |
|---|---|---|
| 1 | 0 / 0 | |
| 2 | 5 / 20 | |
| 3 | 35 / 40 |
|
| 4 | 70 / 70 | |
| 5 | 100 / 100 |
|
| 6 | 130 / 140 | |
| 7 | 160 / 180 | |
| 8 | 220 / 220 |
|
| 9 | 250 / 260 |
|
| 10 | 285 / 310 | |
| 11 | 345 / 360 | |
| 12 | 410 / 410 | |
| 13 | 410 / 460 | |
| 14 | 500 / 520 |
|
| 15 | 530 / 580 |
|
| 16 | 630 / 650 | |
| 17 | 690 / 720 |
|
| 18 | 800 / 800 | |
| 19 | 865 / 890 |
|
| 20 | 995 / 1000 |
|