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Druidic Sage Default Path

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A scholar of the natural world who reshapes matter and form through studied magic. Druid features need the Suffusion source, so Arcane Recovery replaces Natural Recovery, the Transmutation school stands in for Wild Shape and the circle wards, and Magical Secrets covers circle spells. Free picks fill out every metamagic and antimagic slot.

Classic match
Druid (Circle of the Land)
Domain
Natural
Technique
Spellcaster
Source
Knowledge
Source sub-choice
Knowledge: None

Points are the Aethyr points collected by each level and the total the path has spent by then. Features markedfree use a free pick from the technique or source and cost nothing.

LevelPointsFeatures
10 / 0
20 / 20—
340 / 40
460 / 70
595 / 100
6125 / 140
7165 / 180
8200 / 220
9250 / 260
10285 / 310
11360 / 360
12390 / 410
13440 / 460
  • Spell Mastery 50 AP (At-will low-level spells stand in for Nature's Ward and the circle's growing mastery.)
14470 / 520
15540 / 580
16600 / 650
17720 / 720
18785 / 800
19890 / 890
20990 / 1000